new sensors will be nice.
Shield power sensor: 100blocks in 1 group will output signal if shield is at ≥100%, 50 in 1 group if shield is at ≥50%, 79.... (maybe with a interface with settings)
energy storage sensor: (same as Shield Power sensor)
Speed Sensor: (same as Shield Power sensor)
Combat Sensor : will output 1 if the ship / station is attacked
Aggressor Sensor : every ship / turret that attacks the own ship get another color in the navigation, works like passiv effect computers, larger ships need more
Bobby AI Sensor : will output 1 if the Bobby AI is fighting (maybe just "C-V" the bobby Ai Module)
Shield power sensor: 100blocks in 1 group will output signal if shield is at ≥100%, 50 in 1 group if shield is at ≥50%, 79.... (maybe with a interface with settings)
energy storage sensor: (same as Shield Power sensor)
Speed Sensor: (same as Shield Power sensor)
Combat Sensor : will output 1 if the ship / station is attacked
Aggressor Sensor : every ship / turret that attacks the own ship get another color in the navigation, works like passiv effect computers, larger ships need more
Bobby AI Sensor : will output 1 if the Bobby AI is fighting (maybe just "C-V" the bobby Ai Module)
Last edited: