The game needs more and clearer information about how each block works and how you can combind certain ones with others and so on.
For a Starmade veteran who knows every little feature and detail about the game, it's blocks and how everything works, this feature would be pointless. But for beginners or casual players it's a different story.
I have played this game for a couple years and I may know most of what the game has to offer, but still have to look up certain specific things about turrets or chambers or in-game physics or whatever it may be.
An example of how to improve the descriptions of blocks can be with the cannon computer. The description of it says that it can control cannon barrels and can be customized when combining it with other weapons. But what happens when you customize it with for example a missile? Yes you can test every option yourself but you could also save time if there was bit more detail in the information window.
Also the tutorials are too few, the ones that exist are good. But when watching them all it feels like there's too little information as there should at least be one sentence of description for everything in the game that a beginner should know about to not get bored from not understanding how the game works.
Now this doesn't mean there should be a hand holding you all the time. Instead I think the best way to do it is to when starting the game for the first time have a arrow or other indication pointing toward the tutorials that shows the player that they exist, but after that the player can visit the tutorials whenever he or she feels like it without them yelling in your face.
For a Starmade veteran who knows every little feature and detail about the game, it's blocks and how everything works, this feature would be pointless. But for beginners or casual players it's a different story.
I have played this game for a couple years and I may know most of what the game has to offer, but still have to look up certain specific things about turrets or chambers or in-game physics or whatever it may be.
An example of how to improve the descriptions of blocks can be with the cannon computer. The description of it says that it can control cannon barrels and can be customized when combining it with other weapons. But what happens when you customize it with for example a missile? Yes you can test every option yourself but you could also save time if there was bit more detail in the information window.
Also the tutorials are too few, the ones that exist are good. But when watching them all it feels like there's too little information as there should at least be one sentence of description for everything in the game that a beginner should know about to not get bored from not understanding how the game works.
Now this doesn't mean there should be a hand holding you all the time. Instead I think the best way to do it is to when starting the game for the first time have a arrow or other indication pointing toward the tutorials that shows the player that they exist, but after that the player can visit the tutorials whenever he or she feels like it without them yelling in your face.