I love the new docking system. It has been a tremendous improvement to the game.
It makes creating modular system pretty easy. Except in one aspect. If you have two station entities you can't build them separately then join them.
I can make something simple like a docking extension and increase the docking on the station. But if I wanted to make the shipyard as a module I have no way of moving it around and connecting to the other station.
We build real space station in modules. With the current docking system it makes sense.
The easiest solution I can think of would be to allow a second method of building a station. Let the player start with a ships core and then provide a menu that allows them to switch to a being a stationary object. You could even have the core convert to a build block. You could provide the same menu in the build block which would allow switching back.
It makes creating modular system pretty easy. Except in one aspect. If you have two station entities you can't build them separately then join them.
I can make something simple like a docking extension and increase the docking on the station. But if I wanted to make the shipyard as a module I have no way of moving it around and connecting to the other station.
We build real space station in modules. With the current docking system it makes sense.
The easiest solution I can think of would be to allow a second method of building a station. Let the player start with a ships core and then provide a menu that allows them to switch to a being a stationary object. You could even have the core convert to a build block. You could provide the same menu in the build block which would allow switching back.