So we finally have shipyards, hurray!
Thing is, with the way its set up, the 50m limit between arms (unless you change it in the defaults) means lots of repetitive ribs. Now don't get me wrong, I actually like this. Means you have to build a half way interesting looking structure instead of just two sticks half a sector apart.
Thing is, for large shipyards, thats a LOT of ribs that are likely all going to look exactly alike. And I'd wager for pretty much any server, you're going to be making a shipyard (eventually) thats bigger than the server settings for the max build space available for copy/paste (we cranked those to 100 x 100 x 100 on my server, and thats nowhere near enough for one full arm of the shipyard I will need to build).
So, is there any way we could make shipyards work through docked entities?
As in, make one arm using a ship core, blueprint it, then simply spawn however many copies we need to make a full length shipyard? Then if we need longer later on, just dock a few more on the ends to increase the size?
Because I'm building a fleet capital ship right now that there is no way in hell I'll be able to repair manually, nor would despawning and respawning it from a blueprint be practical. So, a shipyard as it's normal docking bay would be ideal. Thing is, I'm probably looking at a shipyard thats 500 x 500 x 1000 meters or more to be able to dock the thing, and thats going to be pretty daunting build in it's own right. Would be a lot easier if I could make one rib and then just dock 19 more duplicates to it.
Thing is, with the way its set up, the 50m limit between arms (unless you change it in the defaults) means lots of repetitive ribs. Now don't get me wrong, I actually like this. Means you have to build a half way interesting looking structure instead of just two sticks half a sector apart.
Thing is, for large shipyards, thats a LOT of ribs that are likely all going to look exactly alike. And I'd wager for pretty much any server, you're going to be making a shipyard (eventually) thats bigger than the server settings for the max build space available for copy/paste (we cranked those to 100 x 100 x 100 on my server, and thats nowhere near enough for one full arm of the shipyard I will need to build).
So, is there any way we could make shipyards work through docked entities?
As in, make one arm using a ship core, blueprint it, then simply spawn however many copies we need to make a full length shipyard? Then if we need longer later on, just dock a few more on the ends to increase the size?
Because I'm building a fleet capital ship right now that there is no way in hell I'll be able to repair manually, nor would despawning and respawning it from a blueprint be practical. So, a shipyard as it's normal docking bay would be ideal. Thing is, I'm probably looking at a shipyard thats 500 x 500 x 1000 meters or more to be able to dock the thing, and thats going to be pretty daunting build in it's own right. Would be a lot easier if I could make one rib and then just dock 19 more duplicates to it.