Missiles stop rendering.

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    Recently discovered the /spawn_mobs command and have been having spectacular space battles. I noticed, however, that eventually missiles seem to stop rendering permamently (until I reset the server), and I'll periodically come across the missile sprites suspended in space. Missiles still fire as I'll ocassionally see a ship that suddenly has a gaping hole appear in the side of it, but I don't see the missile effect.

    Bear in mind that I spawned something like 150 fighters, many of which had SD-BB missile launchers, so it's possible that there was some overload. I've not come across this problem in normal circumstances (a game that isn't hosting a cataclysmic space battle).
     
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    • Legacy Citizen 2
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    initiate_wave
    Initiates an enemy wave
    Level(Integer), Seconds(Integer)

    Code:
    [B]/initiate_wave 5 20[/B]
     
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    I was using /spawn_mobs (ship) (faction) (amount) but same thing, really.