Missiles should take more damage from Heat effect weapons

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    I think it would add a nice element to the game if certain weapon effects made AMS turrets more effective. Since in real life it has been proposed to use laser weapons to heat missiles up to explode, and explosions generally occur from heat, to have heat effect shells also deal extra damage to missiles, with perhaps kinetic slowing them down and EM having a chance to disable them?
     
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    DrTarDIS

    Eldrich Timelord
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    and yet, pretty sure beams can't even damage missiles at all in SM. It's a balance thing, cause "instant hit-scan" weapons would make missiles completely useless.
     
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