Okay, the thread about microtransactions for skin slots got me thinking. Stuff like that I feel are very bad ideas, mostly because traditional microtransactions have poisoned the well with really shady stuff to the point they all look like bait and switch tactics.
So I thought, what kind of stuff would I be willing to pay for in Starmade that don't feel like I'm getting screwed for not having it be a default part of the game I purchased? Then it hit me. Blueprints.
We currently have Community Content where people upload their designs for everyone who wants it to download and use for free. What if we made a Community Store where people could put up their designs for sale? Keep the option for free downloads, but have an option to charge for designs as well.
I know that personally I don't put my best stuff on the CC because I don't want just anybody being able to have copies of the stuff I worked the hardest on, I'm a bit selfish that way. But if I could SELL my designs? Oh heck yeah, I'd do that. I'll spend weeks building the most awesome stuff I can to put up to SELL.
And if Schine did it like eBay where they skim a set percentage off each sale to put in their own pockets, that would be a steady source of supplemental income for them that they don't have to put any extra work into themselves.
Heck, people like Bench could have their own Community Stores with their own ship designs in there.
Just find a way to "lock" a Community Store blueprint so that it can't be shared on the server (no making a CS design available to faction/base/other, its only for you), and make it so that you still have to supply the blocks for it yourself, and I could see that as being a balanced, non-instantly-money-grubbing-greedy way of having microtransaction income for Schine that doesn't break anything. We'd basically just be paying to have someone else design something for us that we could have built ourselves had we the time/energy/skill to do so.
A quarter for a really good drone design? Sold. 99 cents for a fighter? Works for me. $2.99 for a cruiser? $9.99 for a titan? And Schine pocketing a 10% cut off of every transaction? That would be acceptable to me.
So I thought, what kind of stuff would I be willing to pay for in Starmade that don't feel like I'm getting screwed for not having it be a default part of the game I purchased? Then it hit me. Blueprints.
We currently have Community Content where people upload their designs for everyone who wants it to download and use for free. What if we made a Community Store where people could put up their designs for sale? Keep the option for free downloads, but have an option to charge for designs as well.
I know that personally I don't put my best stuff on the CC because I don't want just anybody being able to have copies of the stuff I worked the hardest on, I'm a bit selfish that way. But if I could SELL my designs? Oh heck yeah, I'd do that. I'll spend weeks building the most awesome stuff I can to put up to SELL.
And if Schine did it like eBay where they skim a set percentage off each sale to put in their own pockets, that would be a steady source of supplemental income for them that they don't have to put any extra work into themselves.
Heck, people like Bench could have their own Community Stores with their own ship designs in there.
Just find a way to "lock" a Community Store blueprint so that it can't be shared on the server (no making a CS design available to faction/base/other, its only for you), and make it so that you still have to supply the blocks for it yourself, and I could see that as being a balanced, non-instantly-money-grubbing-greedy way of having microtransaction income for Schine that doesn't break anything. We'd basically just be paying to have someone else design something for us that we could have built ourselves had we the time/energy/skill to do so.
A quarter for a really good drone design? Sold. 99 cents for a fighter? Works for me. $2.99 for a cruiser? $9.99 for a titan? And Schine pocketing a 10% cut off of every transaction? That would be acceptable to me.