- Joined
- Jul 2, 2013
- Messages
- 56
- Reaction score
- 5
Here is the idea.
So far in game crashing your ship into another ship won't do any damage to it. It's not realistic, but I'm okay with it (because I crash my ship a lot). However, I think it'll be fun if there is a way to damage a ship by crashing my ship into it. Thus introduce a new hull block: Ram. Just like any other hull it has wedge, corner and those up coming new shapes.
Basically, if a ram block on your ship touch another ship while your ship is over a certain speed, it does damage to that ship you crash into. You don't have to turn it on and off so it needs no weapon computer and doesn't have to be put on the hot bar to activate.
Its damage depenends on the amount of ram blocks in the group, and the relative velocity of both ships (if it's too much trouble, it can just be the attacker's speed).
Shields are effective to ram just like any other weapon.
When crashing in to blocks the ram itself will receive no damange. When against ram damage or any other melee weapon damage, a ram block should have stronger armor than harden hull. But if the damage is not enough to destroy a whole ram block, the block will receive no damage, so you won't break your ram when you are owning your enemies with it.
However a ram block should has armor weaker than regular hull when against projectile and explosive damage. So people won't use ram to replace hull.
Also, besides the regular ram block, let me introduce a second type of ram: power ram block. You can give it any fancy name you like, the main idea is it needs power, unlike the regular one. And now that it needs power, maybe having a weapon computer and be able to activate/deactivate on hot bar would be nice. When activated a power ram block will have a glow effect, just to look good.
A power ram does less damage than a regular ram, but it has no minimum speed, so it can slowly cut through a ship, just like an electric hot knife.
Hope you understand my English and my idea. Thanks and good day.
So far in game crashing your ship into another ship won't do any damage to it. It's not realistic, but I'm okay with it (because I crash my ship a lot). However, I think it'll be fun if there is a way to damage a ship by crashing my ship into it. Thus introduce a new hull block: Ram. Just like any other hull it has wedge, corner and those up coming new shapes.
Basically, if a ram block on your ship touch another ship while your ship is over a certain speed, it does damage to that ship you crash into. You don't have to turn it on and off so it needs no weapon computer and doesn't have to be put on the hot bar to activate.
Its damage depenends on the amount of ram blocks in the group, and the relative velocity of both ships (if it's too much trouble, it can just be the attacker's speed).
Shields are effective to ram just like any other weapon.
When crashing in to blocks the ram itself will receive no damange. When against ram damage or any other melee weapon damage, a ram block should have stronger armor than harden hull. But if the damage is not enough to destroy a whole ram block, the block will receive no damage, so you won't break your ram when you are owning your enemies with it.
However a ram block should has armor weaker than regular hull when against projectile and explosive damage. So people won't use ram to replace hull.
Also, besides the regular ram block, let me introduce a second type of ram: power ram block. You can give it any fancy name you like, the main idea is it needs power, unlike the regular one. And now that it needs power, maybe having a weapon computer and be able to activate/deactivate on hot bar would be nice. When activated a power ram block will have a glow effect, just to look good.
A power ram does less damage than a regular ram, but it has no minimum speed, so it can slowly cut through a ship, just like an electric hot knife.
Hope you understand my English and my idea. Thanks and good day.