Hey everyone. I've been having a ton of fun with starmade, at heart I'm an industry guy though. I love production, and being able to produce the resources used by the shipbuilders and the military people. I wanted to hear what kind of suggestions people have for industry in starmade.
Mining is fun enough, I wish we had a few more tools other then salv-cannon slaving, which is arguably the most efficient... I still laugh the one time I tried salv-missile.
Production itself though is somewhat stale. The most expensive component is the factory enhancers, which you just slap on in big cubes. I typically have several factories of each kind, tiered in the amount of product they produce, 1-5-25-100-1000. Reactor design is still pretty fun due to the whole virtual axis stuff to maximize efficiency, but once that's set up thats it. Setting up sorting chests is easy enough as well.
Not that this is the route starmade should go, but I had such a fun time in the early days of industrialcraft/buildcraft and mods of that sorts. Building the upper tier stuff required a solid manufacturing base, and on multiplayer servers it was awesome to see the differentiation of roles.
I would love to see some modular multi block structures involved in industry. Change the factories, microcapsule refineries, and disassemblers away from the single block (or rather, let the single block be the basic model) and allow some fun theorycrafting through multiple block types.
I'm excited for shipyards in the near future-Is there any other industry focused quotes from the devs?
Sorry for the long post, looking forward to some discussion.
Mining is fun enough, I wish we had a few more tools other then salv-cannon slaving, which is arguably the most efficient... I still laugh the one time I tried salv-missile.
Production itself though is somewhat stale. The most expensive component is the factory enhancers, which you just slap on in big cubes. I typically have several factories of each kind, tiered in the amount of product they produce, 1-5-25-100-1000. Reactor design is still pretty fun due to the whole virtual axis stuff to maximize efficiency, but once that's set up thats it. Setting up sorting chests is easy enough as well.
Not that this is the route starmade should go, but I had such a fun time in the early days of industrialcraft/buildcraft and mods of that sorts. Building the upper tier stuff required a solid manufacturing base, and on multiplayer servers it was awesome to see the differentiation of roles.
I would love to see some modular multi block structures involved in industry. Change the factories, microcapsule refineries, and disassemblers away from the single block (or rather, let the single block be the basic model) and allow some fun theorycrafting through multiple block types.
I'm excited for shipyards in the near future-Is there any other industry focused quotes from the devs?
Sorry for the long post, looking forward to some discussion.