IMHO you should be able to set if you want to come up on others NAV int the nav menu or go 'incognito' requiring people to have "radar" (Or what ever the hell we should use) array, maybe in a similar fascination as power generators, to discover you.
For personal weapons i would say first decrease the RPM of the pistol or make it semi-auto and buff its damage to 10-15.
then add something as a carbine or assault rifle (style that is), with a moderate RPM and something like 20-30 damage á hit (5 to 4 hits to kill).
That'd make character V character something that's a thing but to make it more in-depth i suggest:
A long-rifle, with slow rate of fire that is and a moderately high damage of something from 34 to 50 á hit.
A rocket/missile launcher, could possibly ignore shields as they should only destroy like 7 blocks (The one it hits and the ones directly next to hit, think the number sides on a die), would be devastating against any vehicle to would come into its limited range due to both to little propellant and inaccuracy.
A shotgun, for pirate boarding's arrg, with a tight patten of 10 10 damage pellets. The spread shouldn't be too crazy, you should be able to deal 60+ damage at quite the distance, not only at 10 blocks distance. should also have a heavy penalty against blocks, dealing only 10-20% of its damage to them.
geothermal power is quite a good idea to give planetary defense that extra edge, could that possibly be done via connecting regular generators to the planet's core, or make a geothermal block that generates energy the closer a planet core it is?
For personal weapons i would say first decrease the RPM of the pistol or make it semi-auto and buff its damage to 10-15.
then add something as a carbine or assault rifle (style that is), with a moderate RPM and something like 20-30 damage á hit (5 to 4 hits to kill).
That'd make character V character something that's a thing but to make it more in-depth i suggest:
A long-rifle, with slow rate of fire that is and a moderately high damage of something from 34 to 50 á hit.
A rocket/missile launcher, could possibly ignore shields as they should only destroy like 7 blocks (The one it hits and the ones directly next to hit, think the number sides on a die), would be devastating against any vehicle to would come into its limited range due to both to little propellant and inaccuracy.
A shotgun, for pirate boarding's arrg, with a tight patten of 10 10 damage pellets. The spread shouldn't be too crazy, you should be able to deal 60+ damage at quite the distance, not only at 10 blocks distance. should also have a heavy penalty against blocks, dealing only 10-20% of its damage to them.
geothermal power is quite a good idea to give planetary defense that extra edge, could that possibly be done via connecting regular generators to the planet's core, or make a geothermal block that generates energy the closer a planet core it is?