Make StarMade gameplay more survival-like

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    • Legacy Citizen 5
    Personally, I think that if we are talking about stone age to bronze age to iron age, then this should be handled as a mod by the server admin, where every once in a while, systems are provided a small addition to their base production to simulate universal technological advancements. (E.g. Every week or so, reactor blocks are increased by 1 e/s, capacitor blocks are increased by 1 e, shield generators are increased by 1 s/s, shield caps are increased by 1 s, per-entity max softcap energy storage is increased by 100 e, etc.)

    It sounds unbalanced at first blush (just wait until tech levels reach a good level before starting), but established players will have a greater industrial base, with which they can upgrade rapidly. Meanwhile, new players who joined late will be able to enjoy the new technology age right from their starting day.
    Ages are not universall for whole earth. For some civilizations iron age came later than to others (compare some African countries and Europe). So You don't need to make universal server advencment. I told about ages because it's easier to show smooth technology advencment as ages than as tiers.