Hi i would like to ask devs to improve AI
I realize that this is alpha stage of game development , but if its actually possible for now, guys why dont make AI act on all targets that is enemy and neutral players or ships that approach to it.
Actually AI isnt acting at all, or responding randomly only when someone will open fire and even that isnt sure.
I'm talking about all those turrets ... i finally want to be able to defend my builds in case they arent somehow docked to faction house ...
Or if i dont want to have faction, there is so many one person factions in SM already just because of that protection feature, its real mess...
Presently only faction house and ships docked to it can be protected, which makes people focus their building only within faction protected system, rest in other locations can be ruined by stupid 8 y/o kids roaming freely around in theirs huge pow pow tetris platforms .
We need real working defence system that can fry intruder's ass when properly builded.
I would like to point on a fact that when this would be well implemented gameplay would be more interesting than is now.
thank you.
I realize that this is alpha stage of game development , but if its actually possible for now, guys why dont make AI act on all targets that is enemy and neutral players or ships that approach to it.
Actually AI isnt acting at all, or responding randomly only when someone will open fire and even that isnt sure.
I'm talking about all those turrets ... i finally want to be able to defend my builds in case they arent somehow docked to faction house ...
Or if i dont want to have faction, there is so many one person factions in SM already just because of that protection feature, its real mess...
Presently only faction house and ships docked to it can be protected, which makes people focus their building only within faction protected system, rest in other locations can be ruined by stupid 8 y/o kids roaming freely around in theirs huge pow pow tetris platforms .
We need real working defence system that can fry intruder's ass when properly builded.
I would like to point on a fact that when this would be well implemented gameplay would be more interesting than is now.
thank you.