Download: http://star-made.org/node/17976
I present the Magna Ferrum, my first attempt at building a capital scale ship:
Stats:
There are 3 things I would like to explain:
Role in a fleet:
Personally I would use this ship for one of two roles in a fleet:
I present the Magna Ferrum, my first attempt at building a capital scale ship:
Stats:
There are 3 things I would like to explain:
- This ship is very under shielded for its size. The lack of shields was a trade off that had to be made in order to accomadate an exceedingly large reactor (more on that later)
- This ship has no weapons. Due to current budget constraints on spawning (the credit limit) I built it without weapons, however it's power stats are exceedingly high and should be enough to power whatever monsterous weapons you decide to mount in its 2 main cannon barrels at the top and bottom of the image (There is a black line half way down the barrels that marks the half way point, this is to make it easy divide it exactly between two block types when the weapons update comes out)
- This ship has no turrets. I would have liked to add turrets (and more details) but I'm right up against the against the credit limit as it is. As a partial remedy to this there are 8 docking ports each capable of suporting a medium sized turret.
Role in a fleet:
Personally I would use this ship for one of two roles in a fleet:
- Heavy fire support, its low shields but insanely high potential damage output and range make it ideal for this role.
- Carrier, The two main gun barrels could easily be repurposed as fighter bays, leaving the secondary cannons around the cockpit as its only weapons.