- Joined
- Jan 16, 2014
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As no doubt many people who mess with logic have found out, getting a good clock running (or worse, a DOZEN of them) on spawn-from-catalog is a P.I.T.A.
The most basic timer is a [repeat] and a [not] cross-linked, then "booted up" with a press of R on one block. all fine and dandy that, unless you're looking to auto-generate NPC pirates that have "Cool blinking running lights" or a space-station that spawns with scenic horror-film lighting. (plug plug)
I propose CRYSTALS and INGOTS each naturally emit a logic pulse on a fixed timer (eg ice crytals every 0.5 sec, Zirc at 1.0, etc..) so that you can link them as origin into a logic system, much like the quartz crystal in your wristwatch.
If this gets implimented: I request a new crystal type "Tardanium crystal" with anti-light (darkening) properties and a 55.5 second timer be implemented with it, as a nod to both the "555 timer" circuit hobbyists like myself love and because I'm just vain enough to want some recognition.
The most basic timer is a [repeat] and a [not] cross-linked, then "booted up" with a press of R on one block. all fine and dandy that, unless you're looking to auto-generate NPC pirates that have "Cool blinking running lights" or a space-station that spawns with scenic horror-film lighting. (plug plug)
I propose CRYSTALS and INGOTS each naturally emit a logic pulse on a fixed timer (eg ice crytals every 0.5 sec, Zirc at 1.0, etc..) so that you can link them as origin into a logic system, much like the quartz crystal in your wristwatch.
If this gets implimented: I request a new crystal type "Tardanium crystal" with anti-light (darkening) properties and a 55.5 second timer be implemented with it, as a nod to both the "555 timer" circuit hobbyists like myself love and because I'm just vain enough to want some recognition.