'Local' chat channel

    kiddan

    Cobalt-Blooded Bullet Mirror
    Joined
    May 12, 2014
    Messages
    1,131
    Reaction score
    358
    • Top Forum Contributor
    • Legacy Citizen 4
    • Purchased!
    Just a pretty simple suggestion: Add a channel named Local Channel, if you type into it it will transmit to players within a 30 meter radius. This would be helpful for communication for ship-building businesses, asking questions to nearby players without needing to add another channel, etc.
     
    • Like
    Reactions: BDLS
    Joined
    May 6, 2013
    Messages
    303
    Reaction score
    147
    • Legacy Citizen 5
    I would like to see a feature like this that is bound to one sector: For intra-ship communications, you can just set up a private chat channel with the specific players.
     
    Joined
    Mar 10, 2015
    Messages
    122
    Reaction score
    50
    • Community Content - Bronze 1
    • Purchased!
    • Legacy Citizen 5
    If what schema said earlier is true, and that the new chat system is an IRC server, the only way to do this is to have the client individually PM every user within 30m. It could get a little DDOSy if you smush a whole bunch of people in a small space, but that's not actually that big a deal; IRC is pretty lightweight, you'd need a lot of people in a tiny area, and there are better ways to crash servers right now anyway.

    For what it's worth, I don't think this is very practical. 30m is really close together given how large sectors are. I guess there's some marginal RP value, but realistically PMing someone directly is probably just fine.

    Binding a channel to one sector is actually really easy, since sectors have unique identifiers. Something like #sector-2-2-2 for 2,2,2 or #sector-5--3-7 for 5,-3,7. Ideally there should be a restriction in place that prevents you from simply joining these channels whenever you feel like it; I shouldn't be able to listen to what's going on at someone's home base just because I know where it is and I can join that channel. If I want to listen to their conversations, I should be required to actually go there. Although, realistically, if you're talking about something important, you shouldn't be using any public channel, even if you don't think anyone is listening right now - but that's a different fish.

    System channels would be cool too. Galaxy channels might be interesting if people actually went to other galaxies or if it was actually feasible to determine what galaxy you're in based solely on your sector location, but I don't think we can do that.
     

    Valiant70

    That crazy cyborg
    Joined
    Oct 27, 2013
    Messages
    2,189
    Reaction score
    1,168
    • Thinking Positive
    • Purchased!
    • Legacy Citizen 4
    I want this added to the game for roleplay purposes. The chat needs to be improved so that it's less clunky first, though. More channels are not necessarily better due to the awkward interface.