lets talk about the state of the game.
OK, I know immediately I'm going to get told something silly like "I'm too serious", or "maybe I need to play another game", or" why am I being negative." first off I am not intending upon being negatiuve, in absolutely any way, you are simply perceiving it as such, and need to go to a psychologist right now, seriously stop reading and go now, and get that checked. you need to ask yourself the same questions, maybe if your bothered to read this far you are, and if so good for you. So lets just start off by saying if you are still here lets save the sociological bullshit where it belongs and leave personal feelings at home, and lets all agree to discuss this like civilized individuals and get past all that right now.
this is just the initial warning please read it as the intent it is meant for. "I am not intedning to offend or berate anyone" so if you are going to comment as such dont bother. stop reading any furteher.be the bigger person and go away now.
That having been said, up front if your still here, I move on and will get to the point topic.
lets talk about the state of the game shall we? as of right now the game is semi playable, and that is a positive thing, its also lots of fun. there are good points of the game as it is right now, and that is not the purpose of this discussion.
the purpose is to asses the games general current state, and maybe understand what the game really needs in order to to improve. there are trouble areas and some of these are even personally acknowledged by the games creators so keep that in mind as well. I do also understand this game is only in a beta state, and that’s all the more importance of why we need to do this discussion right now. the good and the bad both need to be displayed on the table. we need to take the game apart and look at what needs fixing and what doesn’t right now. so actions can be taken.
right now the state of the game is as I said playable. it is functional but, It needs a few things before it is where it needs to be.
One thing I find is helpful for the games overall state is to break it up according to its basic parts. Right now this is best done, just like Mojang did with minecraft. If your wondering what I mean I am talking about what Notch said in his minecraft development blog. when notch created minecraft he said in his blog just how he visualized the game, in a planing phase. he basically explains that the game was based upon three basic concepts, Survive, Build, and Create. these three concepts are the basic design frame which all the other parts of the game are built upon.
that is probably exactly what the creators of this game did as well, while I do know this game is not trying to become MINECRAFT IN SPACE, the game is still perceived as just that to the people like me that play it.lets be ralistic this game is built almost functionally just like a space born Minecraft. there is nothing wrong with that however, this game does have some fundamental differences from its model counterpart.
lets look at the games design the same way Notch did with minecraft and see what is working and what is not.
Survival
Right now there isn’t really a survival part to the game. you as an astronaut don’t have needs so why wouldn’t you survive indefinitely. now I'm not suggesting the game make us start eating like in minecraft, as with starmade, you are in space, so that means your needs multiply. how are you breathing in space? how would you then eat without taking off your helmet? when in minecraft you only have to worry about one need,.your stomach. In starmade, I think this is simply a matter of debatable game play mechanics which needs the developers input to resolve, so little more discussion can be useful here until we see what they are trying to do.
ok with that being the first concept lets move onto
Build
building in this game is fundamentally perfected already in this game, you can build spaceships pretty easily and rather well, with little investments in the game already. there is nothing really wrong here either, and that is OK, but there is some other things which in this system probably needs some work as well. there has been some rather controversial developments in the building of the game already and much of that is specific and may need its own topics respectively. but overall this part of the game is the best and working part of the game.
OK, finally lets get to the last part of the notch analysis.
Create
this part in notches development plan was not something based upon one specific part of the game, so it actually was more like what happened when all the other parts came together. and this also is perfectly done in starmade as well. i think for the most part in minecraft this was centered on the crafting specifically. in starmade the crafting isn’t really well defined you cant just put a bunch of ores into a furnace then smelt up hulls from it. I understand that minecraft is deceptively simple for a reason, but maybe that is what starmade needs to learn from minecraft. right now the crafting system is to be blunt, a mess. i find it impossible besides from simply buying or just acquiring my materials made for me already from shops. i don’t really WANT TO manufacture because it gets complicated as hell really fast. this is off putting and frankly I think an anchor upon the rest of the game.
OK, I know immediately I'm going to get told something silly like "I'm too serious", or "maybe I need to play another game", or" why am I being negative." first off I am not intending upon being negatiuve, in absolutely any way, you are simply perceiving it as such, and need to go to a psychologist right now, seriously stop reading and go now, and get that checked. you need to ask yourself the same questions, maybe if your bothered to read this far you are, and if so good for you. So lets just start off by saying if you are still here lets save the sociological bullshit where it belongs and leave personal feelings at home, and lets all agree to discuss this like civilized individuals and get past all that right now.
this is just the initial warning please read it as the intent it is meant for. "I am not intedning to offend or berate anyone" so if you are going to comment as such dont bother. stop reading any furteher.be the bigger person and go away now.
That having been said, up front if your still here, I move on and will get to the point topic.
lets talk about the state of the game shall we? as of right now the game is semi playable, and that is a positive thing, its also lots of fun. there are good points of the game as it is right now, and that is not the purpose of this discussion.
the purpose is to asses the games general current state, and maybe understand what the game really needs in order to to improve. there are trouble areas and some of these are even personally acknowledged by the games creators so keep that in mind as well. I do also understand this game is only in a beta state, and that’s all the more importance of why we need to do this discussion right now. the good and the bad both need to be displayed on the table. we need to take the game apart and look at what needs fixing and what doesn’t right now. so actions can be taken.
right now the state of the game is as I said playable. it is functional but, It needs a few things before it is where it needs to be.
One thing I find is helpful for the games overall state is to break it up according to its basic parts. Right now this is best done, just like Mojang did with minecraft. If your wondering what I mean I am talking about what Notch said in his minecraft development blog. when notch created minecraft he said in his blog just how he visualized the game, in a planing phase. he basically explains that the game was based upon three basic concepts, Survive, Build, and Create. these three concepts are the basic design frame which all the other parts of the game are built upon.
that is probably exactly what the creators of this game did as well, while I do know this game is not trying to become MINECRAFT IN SPACE, the game is still perceived as just that to the people like me that play it.lets be ralistic this game is built almost functionally just like a space born Minecraft. there is nothing wrong with that however, this game does have some fundamental differences from its model counterpart.
lets look at the games design the same way Notch did with minecraft and see what is working and what is not.
Survival
Right now there isn’t really a survival part to the game. you as an astronaut don’t have needs so why wouldn’t you survive indefinitely. now I'm not suggesting the game make us start eating like in minecraft, as with starmade, you are in space, so that means your needs multiply. how are you breathing in space? how would you then eat without taking off your helmet? when in minecraft you only have to worry about one need,.your stomach. In starmade, I think this is simply a matter of debatable game play mechanics which needs the developers input to resolve, so little more discussion can be useful here until we see what they are trying to do.
ok with that being the first concept lets move onto
Build
building in this game is fundamentally perfected already in this game, you can build spaceships pretty easily and rather well, with little investments in the game already. there is nothing really wrong here either, and that is OK, but there is some other things which in this system probably needs some work as well. there has been some rather controversial developments in the building of the game already and much of that is specific and may need its own topics respectively. but overall this part of the game is the best and working part of the game.
OK, finally lets get to the last part of the notch analysis.
Create
this part in notches development plan was not something based upon one specific part of the game, so it actually was more like what happened when all the other parts came together. and this also is perfectly done in starmade as well. i think for the most part in minecraft this was centered on the crafting specifically. in starmade the crafting isn’t really well defined you cant just put a bunch of ores into a furnace then smelt up hulls from it. I understand that minecraft is deceptively simple for a reason, but maybe that is what starmade needs to learn from minecraft. right now the crafting system is to be blunt, a mess. i find it impossible besides from simply buying or just acquiring my materials made for me already from shops. i don’t really WANT TO manufacture because it gets complicated as hell really fast. this is off putting and frankly I think an anchor upon the rest of the game.