- Joined
- Jun 29, 2013
- Messages
- 1,929
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- 636
Right now we have Decayed stations all over the place, yeah? You can get one Scrap Alloy or Circuit (or whatever the name is) per each block harvested when salvaging a station.
It takes a number of these to create one Alloy Mesh or one Crystal Composite. You seriously get more Mesh/Composite when you salvage a small handful of asteroids and process the minerals.
Let's make station salvaging more useful and profitable.
The idea: When salvaging a derelict station with Salvage Lasers, you get a few of the original Capsules used to produce the block being salvaged. I'm thinking half of the base capsule cost of all combined materials. In order to salvage a derelict station with salvage lasers, though, you need to first drain all of its shields - and doing so turns the station and its turrets hostile. Some stations are safer than others because of this. You can *not* get these capsules with a build block. Bonus concept: Possibly make Pirate Stations give a higher percentage of capsules when salvaged, due to them having significantly higher danger levels than normal derelicts.
It'll give those old derelicts a use beyond simply looking amazing and giving the game flavor, and it'll help make shield capacitors more accessible without planet mining.
It takes a number of these to create one Alloy Mesh or one Crystal Composite. You seriously get more Mesh/Composite when you salvage a small handful of asteroids and process the minerals.
Let's make station salvaging more useful and profitable.
The idea: When salvaging a derelict station with Salvage Lasers, you get a few of the original Capsules used to produce the block being salvaged. I'm thinking half of the base capsule cost of all combined materials. In order to salvage a derelict station with salvage lasers, though, you need to first drain all of its shields - and doing so turns the station and its turrets hostile. Some stations are safer than others because of this. You can *not* get these capsules with a build block. Bonus concept: Possibly make Pirate Stations give a higher percentage of capsules when salvaged, due to them having significantly higher danger levels than normal derelicts.
It'll give those old derelicts a use beyond simply looking amazing and giving the game flavor, and it'll help make shield capacitors more accessible without planet mining.