Late-stage development ideas...

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    • Legacy Citizen 2
    • Legacy Citizen
    1. Hailing System (Voice Chat)

      • Type: Block/Ray-beam
      • Activation: Hail a ship by firing a communications beam...
      • Damaged: When the "Hailing" block is damaged or low system power, static starts...
      • Disabled: No power or if the block is destroyed, communications cease...
    2. Faction/Player Shops

      • Type: Block
      • Activation: "R" while hovering over the "Shop" block...
      • Placement: Can be added to a station or ship...
      • Menu: Opens the shop menu when activated...
      • Prices: Player who placed the block sets the buy/sell prices of items...
    3. Hyperdrive

      • Type: Block
      • Activation: "R" while hovering over the "HDrive" block...
      • Placement: Ship only...
      • Menu: Allows players to set coordinates of a sector to travel to...
      • Grouping: Passengers in the gravity field of a ship are taken with it...
      • Structure: More "HDrive" blocks equals a larger traveling range but larger energy consumption...
    4. Heat Shield

      • Similar to the shield block...
      • Allows close calls with stars...
     
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    • Legacy Citizen
    • Legacy Citizen 2
    How exactly do you propose the voice chat would work? It would have to work over an external server, which I doubt is feasible.