- Joined
- Jun 12, 2015
- Messages
- 228
- Reaction score
- 72
it makes sense to me that starmade should have a critical hits system so that upon the destruction of a computer it will either detract a large percentage of structure value or even explode destroying everything around it and killing anyone near it, this would prove fatal for fighters by making critical hits just of matter of hitting the right spot (Which i find perfectly acceptable really.), And for large ships it would mean thatt players would need to place there computers smartly,
also maybe starmade should also have a close-in-combat scanning system that can for a high power cost identify and locate a enemy vessels computers and make them show up on nav and be possible to lock onto them.
And maybe the usual systems should require computers as well, power systems and shields and thrusters will all need a controlling computer to work, this would result in a epic battle of targeting strategic points on the enemy.
also maybe starmade should also have a close-in-combat scanning system that can for a high power cost identify and locate a enemy vessels computers and make them show up on nav and be possible to lock onto them.
And maybe the usual systems should require computers as well, power systems and shields and thrusters will all need a controlling computer to work, this would result in a epic battle of targeting strategic points on the enemy.