Because it's currently in the game?
That and a possible repurpose.
That and a possible repurpose.
i just checked the new dev build,the rail textures are amazing! rail rotators look badass!Because it's currently in the game?
That and a possible repurpose.
*Can't fire up Star-Made fast enough!*i just checked the new dev build,the rail textures are amazing! rail rotators look badass!
also nice new warheads :D
If texture pack creators are wanting to deviate from the default texture assignments they would need to bundle a custom XML file with the textures.Need to ask... With the new texture organization and mappings, is there perhaps a method planned for including custom layout mappings in an add-on texture pack? Replacing the block config XML file would change other game-affecting things, and some deduplicated textures may only have been (err, were only) duplicates in the default pack.
aka customBlockConfig/BlockConfigImport.xml ?If texture pack creators are wanting to deviate from the default texture assignments they would need to bundle a custom XML file with the textures.
BTW:The BlockConfig.xml file contains no gameplay mechanics. Only block properties, (Light colour / HP / Armour / Crafting prerequisites).
This is achievable (and always has been) in the block editor.Nice new textures.
I see that only some of the faces on the warheads are animated, though I can't tell how you did that from a brief glance at blockConfig.
I'm glad. The slight reduction of light emitted helps too i think.By the way, Kupu, that ice crystal texture works way better on my ships... No more awkward diamonds everywhere. :3
Will u UpDate water texture? :PI'm glad. The slight reduction of light emitted helps too i think.
There are a few little things like this that i will continue to work on, tiny details that just need sorting out. Slowly slowly... ^^
Point understood, but HP, armor, and crafting are part of the game balance. This means whenever those stats are adjusted, add-on texture pack distributions would require an update which in principle shouldn't be necessary.If texture pack creators are wanting to deviate from the default texture assignments they would need to bundle a custom XML file with the textures.
The BlockConfig.xml file contains no gameplay mechanics. Only block properties, (Light colour / HP / Armour / Crafting prerequisites).
Two questions;
I think it's a core.Two questions;
- What's that block in the upper right corner? I honestly can't tell which block that is. I'm not saying this in a critical way fyi, it looks amazing!
- Any news on the fix for all those damaged crystals from the last update or so (which seriously messed up the textures)? Or is that not your domain at all?
Yea, that'd be my guess too. However, it could also look like an AI block's eye, with an iris and all. Or it could be some sort of quantum singularity contained inside a warhead?I think it's a core.
It looks a lot like the warpgate computerTwo questions;
- What's that block in the upper right corner? I honestly can't tell which block that is. I'm not saying this in a critical way fyi, it looks amazing!
- Any news on the fix for all those damaged crystals from the last update or so (which seriously messed up the textures)? Or is that not your domain at all?
Yup.It looks a lot like the warpgate computer
Basic Hull were given more colour variants.I was thinking earlier today. Surely it is a good idea to keep the slightly different shades in the different hulls? With armor still being worthless, it adds some nice decoration options for things like hull texturing.