Killing inside bases exploits

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    I have observed two ways of killing astronauts inside faction home bases (enabling spawn camping/killing):

    1. missile AOE will go through invulnerable walls and kill any astronaut in the AOE radius
    2. Large enough antimatter cannons with high enough speed will glitch through walls and kill astronauts as well. My guess for this one is the boundary detection fails because the bolts are moving so rapidly.
     
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    • Legacy Citizen
    While this is valuable information, I doubt it is usefull. The game is designed to do certain things, and fixing those two would take a lot of time and effort in coding. Maybe not as much the missiles, but to fix the antimatter cannons would require the entire collision code to be redone.

    I do hope that they fix the missiles though. Might take too much to do at the moment, though. Might not be on top priority for them.