Keybinds for plexdoor-groups

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    Since people do more of plexdoors than simply doors, but rather landing gears, blast shields, ballistic deflection shields and what ever can be extended/retracted and stays stationary after, wouldn't it be good to have let's say 1 or even 3 keybinds for three different "doors" on your ship.

    Theese doors could be selected from the structure menu of the ship, adding checkerboxes or radio buttons, to define, by which keybind this specific group is extended/retracted. Eventually another checkerbox to prevent this door from beeing opened manually, so landed runabouts won't freak out, if accidently retracting a gear.
     

    NeonSturm

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    • Wired for Logic
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    Should hot-keying existing features really be such a big deal to implement?