Speaking for myself and a friend (both of us started within the last week, and have only played single player): We did not start in a faction, we had to create one ourselves, which we only did to stop our home planet from getting damaged by NPCs pirates (which actually did happen to me).
What I'm suggesting here is that the crashed-landed starting ship you suggested also comes with a faction block, and that this faction block starts out already having claimed the planet that the player crashed on. Take your idea, slap on a faction module, preconfigure it, and there you have a protected starting planet for newbies, using a pre-existing game mechanic.
What I'm suggesting here is that the crashed-landed starting ship you suggested also comes with a faction block, and that this faction block starts out already having claimed the planet that the player crashed on. Take your idea, slap on a faction module, preconfigure it, and there you have a protected starting planet for newbies, using a pre-existing game mechanic.