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- Jul 4, 2013
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Basically, instead of Battlestar Galactica-like jumping, more Star Wars-like hyperspace (as the visuals would suggest).
This would work as follows:
This would work as follows:
- It takes a certain amount of time to go a certain number of sectors.
- A minimap of the big map could show you changing sectors over time, and show dangers like stars.
- You can drop out of hyperspace whenever you want, instead of going a set distance (no more of this nonsense where you upgrade your FTL and it ends up being less hassle to fly manually to things a few sectors away).
- No maximum range, you can just stay in hyperspace until you reach your destination. Thus, no more repeated jumping to reach a distant location.
- When changing sectors in hyperspace, an inhib will make you drop out of hyperspace (solving the problem of being able to jump over inhibs).
- Chamber for jump distance would be replaced by one for hyperspace speed.
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