- Joined
- Feb 4, 2015
- Messages
- 182
- Reaction score
- 58
I've been working on point defense turrets now for nearly a week. With the exception of multi-AI turrets, which work wonderfully until they dismally fail as they revert to ships, nothing seems to be even nearly effective. Even in large numbers, stopping a small swarm of missiles is nearly futile.
The turrets in this video are cannon/cannon setups with a single cannon/missile for some shotgun effect backup. They have free movement in all directions, seem to track at least most of the time, yet seem hesitant to fire at what their tracking and refuse to continue firing even on the rare occasion they do fire. There are 28 of these units along with 1 very small unit that has cannon/cannon, cannon/missile, and beam/missile.
Check the video if you've a moment:
Thanks!
The turrets in this video are cannon/cannon setups with a single cannon/missile for some shotgun effect backup. They have free movement in all directions, seem to track at least most of the time, yet seem hesitant to fire at what their tracking and refuse to continue firing even on the rare occasion they do fire. There are 28 of these units along with 1 very small unit that has cannon/cannon, cannon/missile, and beam/missile.
Check the video if you've a moment:
Thanks!