I made a starfighter that has roughly 500 dps counting only cannons and not missiles. But after trying it out I found that having only 500 dps made the ship almost useless at taking down other ships because the damage caused was so slight.
What do you consider to be the "minimum" levels of dps a ship needs in order to not be useless at combat?
What do you consider to be the "minimum" levels of dps a ship needs in order to not be useless at combat?