I think Starmade will have its big push when it's ready to have that big push. We have a great team of developers working tirelessly behind the scenes on features some of which you probably hadn't even considered. There's a lot we want to put into the game, but then we want to make sure it's balanced and also something people can pick up and play easily. One of the appeals of Minecraft was its simplicity to pick up and play fairly quickly, but even they in the early stages had to add achievements in to push new players in the right direction of getting the basics down.
Needless to say there's so much more you can do in Starmade, so many more game mechanics to learn, so I'd say definitely before a major promotional push we'll be making sure that new players that do come in, can pick up the game easily, and start enjoying and exploring it from the word go.
Now does that mean we won't be launching on Steam before then? Probably not. Does that mean we won't do any promoting at all until then? Probably not. But at the moment our biggest advertising avenue is you, the community. We have tonnes of youtubers playing this game, we have a variety of servers and a great community, so don't underestimate the power of word-of-mouth. That's what got me playing this over a year ago, and that is what will bring in more people to play more than any campaign we run at this point. Because when you invite a friend to play, they can ask you questions about this mechanic or how to do that, and through your involvement, you help tie them into the community as well.
So there will be a time when we do a major push, but probably not until the game is quite polished.
I think I agree with you now. There shouldn't be a big push until Starmade is easier for new players to pick up, and until it more closely represents the final state of the game.It's too early. It's time when combat and economy is balancing. People will comment bad aspects of game more than good ones.
By showing starmade in wrong momment, we can destroy reputation of this game for years.
Then maybe we should wait with big-scale optimization until we will be ready for big communityI think I agree with you now. There shouldn't be a big push until Starmade is easier for new players to pick up, and more representative of the final game overall.
However... The community still seems a little small. I only see 10-30 people on each of the 2 main servers at any given time. If we get much smaller, we won't be able to test the large-scale server optimizations schema keeps adding.
We're ready for new players ofc. But not to make big-scale promotionall stuff. You would see wave of negative criticism against SM.We are ready for new players. The problem is the mad rush away from minecraft is not the ticket to jump on. anyone who finds mc refugees in their yard is going to be covered in demands to 'be more like minecraft'. starmade will only EVER be 'like minecraft' if the owner of a server specificlly sets up their universe to be as MC-friendly as possible. And anyone leaving that 'friendly' server for another server is going to be in for one hell of a culture shock. That'd have far reaching negative effects we best avoid.
If you are thinking of introducing your MC buddies to SM warn them it is almost but not entirely unlike the game they previously played.
Oh we'd know :PHow are we sure that we are not already receiving a minecraft refugee influx?
People used to technical mods would ask a lot if balance/mechanics questions at first, but it wouldn't be too bad.Yeah you would see in suggestions topics like
1. WE NEED BUDDER!!!
2. WHERE IS MY MINECART???
3. I WANT CREEPER!!!
4. WOOL TOTALLY AWESOME IDEA!!!!
5. GIVE ME DIAMOND ARMOR!!!!
Yes, but sometimes ramps look silly. Stairs would be nice still.Stairs? We have wedges.
Yeah, basically.Banners? Maybe decals on ships?
No, it should be a base part of the game as a greater whole... A "first stage," if you will. The crafting system revamp already is helping this, but there need to be more things to do, and more things that will try to do stuff to YOU, before you even get into space.Planetary survival? New gamemode later.
Can't wait to hear about your ideas. :DFarming? Love that idea. I will be posting something on that later.
I meant not necessarily the ores themselves, but their purposes...Less confusing ores? No. The ones you could confuse all have a different texture, and one always is an ore and the other always is a crystal. And since they have ore/crystal in the name, that isn't really necessary.
Haha... Not sure about the crystals, but it sure would be nice to be able to grow trees. At least for now we can copy/paste them.Growing trees? Like! Like ! Like! Gimme! (My new suggestion will cover that kind of, with growing crystals too!)