In game code

    Snk

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    There was a thread posted in June but is dead so I won't kick a dead horse.

    Anyways, a block that would allow you to implement code to directly manage your systems and stuff would be pretty great. Would make Star made have education value, would make multiple players on a ship useful, etc.

    Of course, it wouldn't be too overpowered. I'm just learning code myself, so please don't step on me. I'm not really sure about the limitations of it. You could do things like code weapons or factories - like run a program for your Amcs that drain power from the thrusters for every shot fired or something like that. What do you all think?
     
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    *steps on you, laughing manically* Bindun, I have no doubt this block is coming.

    100% Agree with you, for the coders this would loosen up lots of possibilities such as randomised lighting and other things. Maybe if it's code is Java it would allow for other functions that use game resources, such as effects (a wanted feature) and a sound block (another VERY wanted feature) I mean, look at what the command block did for Minecraft. Sethbling wouldn't be much of a thing without it. Imagine what Bench would do with a block like this.

    Of course, you'd have to lock out something in case someone programs a block to delete system32 or something. What? I'm not a programmer it just sounds like you can

    It's worth mentioning that our beloved rival game, Space Engineers has had this added block recently, and despite the developers saying it was quite difficult, the community loved it. What I'm saying is it might take some serious grafting but it would be worth it.

    +1
     

    therimmer96

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    COMPUTERCRAFT FOR STARMADE
    COMPUTERCRAFT FOR STARMADE
    COMPUTERCRAFT FOR STARMADE
    COMPUTERCRAFT FOR STARMADE
    :D
     

    Bench

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    I think that if this were to be implemented it wouldn't be until after some form of missions system etc is added in. Makes more sense when trying to better integrate with those systems and allow for more adventure and RP aspects to be created.
     
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    I think that if this were to be implemented it wouldn't be until after some form of missions system etc is added in. Makes more sense when trying to better integrate with those systems and allow for more adventure and RP aspects to be created.
    Yeah, actually that makes sense. I would wait until we get AI and NPCs as well as a few more improvements. In other words, late game.

    Most suggestions on this forum are late game stuff anyway.
     

    therimmer96

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    Surely it would make sense to get these in before the missions, so they could be included with the first missions?
     

    Snk

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    I think that if this were to be implemented it wouldn't be until after some form of missions system etc is added in. Makes more sense when trying to better integrate with those systems and allow for more adventure and RP aspects to be created.
    Dunno. RP and crewability and stuff works fine with the current game mechanics. I've been designing some sort of system were multiple players can work together on a ship, and it still works out.

    Anyways, my point is that this block could still be enjoyable and useful without missions.
     

    NeonSturm

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    I'd like a Memory block (editable similar to a display block) to enable passwords and coordinate storages.

    What do you think about a beep-block? (Activation-input creates a beep sound, AND-input raises, OR-input lowers the frequency - multiple AND/OR allowed^^)
     

    Snk

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    I'd like a Memory block (editable similar to a display block) to enable passwords and coordinate storages.

    What do you think about a beep-block? (Activation-input creates a beep sound, AND-input raises, OR-input lowers the frequency - multiple AND/OR allowed^^)
    Sure, we could censor swears with it. They'll be no profanity on my ship!
     

    jayman38

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    Sure, we could censor swears with it. They'll be no profanity on my ship!
    If we get a sound block, I'm putting it on all my ships and setting aside a special place on my hotbar with it, for JUST THIS REASON! I love it.
     

    Snk

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    I've done more thinking about this, and here are some things that could result from it:

    Custom control blocks (Things to fly the ship with)
    Star made in Star made (Why? Because.)
    Shifting power and editing systems mid flight (A whole new game mechanic - a whole another dimension to combat and gameplay. You could write a program that shuts off thrusters so you can fire missiles while charging your drive)
    AI and fleet control
    Ways for multiple players to interact on a ship (Guns of Icarus/FTL, anyone?)
    Infinite number of possibilities
    Config edditable

    What I have in mind is basically Mod API inside the game, which has limits could be controlled. Everyone could write programs to mold certain parts of the game to fit their needs, in a way that contributes to gameplay and makes it more diverse.