improve transfer to docked entity

    what do you think?

    • go with option 1

      Votes: 0 0.0%
    • go with option 2

      Votes: 4 25.0%
    • have both

      Votes: 12 75.0%
    • leave it as it is

      Votes: 0 0.0%

    • Total voters
      16
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    we all know how tedious it is to try and find a specific turret on your ship by using the up and down arrows. i am suggesting one of 2 possible fixes.

    The first option is to fix this cycling so that it actually cycles and not just go back and forth between 2 turrets.

    The second option is to add a menu that allows you to select a docked entity and switch straight to that entity.
     
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    Tip: Double or triple tapping the arrow keys will skip 'through' entities. Allowing to climb up the entity chain ladder, with multiple siblings in the way.

    However you need to pull of the double/triple tap before the camera moves.

    +1 to both these ideas.
     
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    I never cycle because it's so broken, I eject and tabF8 exclusively to switch between entities. A way to do this while in an entity without admin powers would be very much appreciated!
     

    Crimson-Artist

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    Personally it would be better if cycling through docked entities is segregated into those that are docked via Rail Basic/Rotators and Turret Axis. Pressing the arrow keys normally will cycle through entities docked to Rail Basics and Rotators while pressing alt+arrow keys will cycle though entities that are docked to turret axis blocks.
     

    Valiant70

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    *Orbital drop ninja threadbump!*

    A menu is 100% necessary.