Improve How Blueprints Handle Rails

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    When loading a blueprint with rail content, if there is something docked to the rail, most of the time it either does not load properly or will glitchout when it loads. This is extremely tedious and annoying. This problem is even more likely to occur if there are chain docked rails or large vessels with multiple docked entities. Portions of the chain will not load, or will be removed or glitched on load or server restart. And wireless blocks do not stay linked between two entities when loaded from a blueprint.

    Its understandable that rails are new and will have bugs, but this is something that needs fixing before more rail content is added.

    This post is simply to make the issue known, not express it as priority or make it seem like a rush into perfecting rails; as they will obviously take time to completely optimize and flush out.
     
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    Keptick

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    These are known bugs and are going to get fixed, naturally. It's not an intended behavior.