First you need to understand how a real life cloak would work. It would deflect light around an object. The key word here is around. This states that not the mass, but the surface area of the ship would matter.
Same with jamming.. The definition of jamming basically is that you block the radar signal of another ship, this isn't based in mass but on surface area. So some of you will be thinking: why not half of the surface area? Because when you look at a ship, you only see half of the surface area of that ship. And doesn't radar work the same way? Well, it does, but if you have another ship on the exact opposite side, the whole surface area has to be invisible to radar. And mass also doesn't effect shields, the surface area (again) does.
So here is my idea:
As you probably guessed after reading the introduction, the energy consumption of jamming, cloaking and shields should not be based on mass at all, rather on the surface area of a ship and with a curve favoring smaller ships, much like engines do now.
And no good thread on the topic of cloaking and jamming, aka complete stealth, should pass without mentioning the ridiculous amount of energy used. It really is a lot, and should be made less to start with, after which the diminishing curve would ensure that capital ships won't be able to cloak indefinitely.
What I mean by surface area (for starmade that is): surface area would be the amount of blocks on the outer layer. Opened doors, for simplicity purposes, should not make the surface area be increased by the area behind them if that area would be sealed off when all doors are closed. I don't know exactly how this would be done, although I would like to make a suggestion: create a scan. How it works: before you can exit build mode after an alteration to that ship (which obviously also means after you create a new ship), you have to close all the doors, and then the scan would go from the front of the ship and back, from the top of the ship and back and from the side of the ship and back (or station). After the scan has determined the surface area, the energy usage for the shields, cloak and jammer would be calculated and displayed.
This would create an extra element that has to be thought of and it should make ship building more realistic. The curve would also prevent capital ships from exploiting this.
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