Ideas to make boarding parties work!

    Joined
    Jul 1, 2013
    Messages
    57
    Reaction score
    21
    • Community Content - Bronze 1
    • Legacy Citizen 5
    A maneuvering AI:
    It would also have settings that would make your ship mimic a larger ship and maneuvering to stay in place relative to a larger ship. This would allow players to drop over using the gravity of the first ship and board an enemy ship.

    Having weak spots or gaps in shields over plexdoors would help to make entering more possible.

    This would make stellar combat with large ships more interesting.

    Feedback?

    no credit needed.
     
    Joined
    Apr 8, 2014
    Messages
    34
    Reaction score
    7
    how about that?
    we make a block that consumes energy for docking on ANY other block...this way you cuold make a boarding ship, that connects to the enemy. this way you could jump over and attack ;)
     
    Joined
    Oct 11, 2013
    Messages
    797
    Reaction score
    441
    • Competition Winner - Stations
    • Master Builder Bronze
    • Thinking Positive
    Like, ugh, seriously, dig a bit deeper into other suggestions before you go on doing it yourself... *sighs*