I'm trying to do a couple of things with the turrets on a ship I'm building, and they don't seem to be working.
1. I've mounted some missiles with a bobby AI on some simple rail. When the rail is activated, the missile system slides out of the ship hull and into a firing position. The sliding part works, but the missiles won't fire at anything once they're out. Does the bobby AI have to be mounted on a rail turret axis in order to be considered a turret maybe?
2. I've got another turret that is more traditional - a twin-barrel cannon mounted on a couple rail turret axis blocks to allow it to swing fully in any direction. I set the Bobby AI to "selected target" as I want to have direct control of what this turret fires at. It's not firing at anything in this mode but does when set to "any." Does "selected target" not currently work with rails?
Thanks for your answers.
1. I've mounted some missiles with a bobby AI on some simple rail. When the rail is activated, the missile system slides out of the ship hull and into a firing position. The sliding part works, but the missiles won't fire at anything once they're out. Does the bobby AI have to be mounted on a rail turret axis in order to be considered a turret maybe?
2. I've got another turret that is more traditional - a twin-barrel cannon mounted on a couple rail turret axis blocks to allow it to swing fully in any direction. I set the Bobby AI to "selected target" as I want to have direct control of what this turret fires at. It's not firing at anything in this mode but does when set to "any." Does "selected target" not currently work with rails?
Thanks for your answers.