It would not in reality perhaps, but this is a game that uses blocks for discrete units of space. In the game, this most certainly does work. In Starmade, the maximum volume for surface area is not a sphere (as it would be in reality) but an octahedron. The amount of blocks it would take to build a sphere is the same number of blocks it would take to build an octahedron sufficient to contain that sphere.Are you certain? Because it shouldn't really.
Sadly I don't have any expertise with current graphics software or I would simply demonstrate it. I suppose I could go and build stuff with blocks in Starmade and take pictures, but it's really not necessary.
Just take any flat surface you have made with blocks and instead of making it flat, extend out the blocks to create a staggered pyramid. You now have the same number of blocks but they are covering an increased volume, the volume inside the pyramid. By sloping outwards, all such flat sections (obviously these do not have to be pyramids, conjoin any and all slopes), you get a greater covered volume for the same quantity of armor blocks you are using.
Another way to visualize it is to imagine two lines of armor blocks, side by side. Laid out that way, they give you zero protected volume. However if you slope the blocks, you will manufacture extra volume you did not have while they were flat.
The only place I do not try to maximize this sloping effect is on the longest dimensions of a ship, so as to attempt to minimize the length penalty to turning speed.
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