I came up with a few ideas on how to nerf build blocks so that they would not be exploitable when mining:
First, they would only affect a certain area: let's say 21x21x21 build block being in the middle. But what if you want to build something bigger then that? You would also be able to link build blocks together to make areas of all blocks be editable from one block.
Next thing is activation time. After you place a build block you would have to wait a certain amount of time until the block activates (becomes usable). One player would only be avle to have a limited amount of build blocks activating at once. When that is exceeded, ones that were placed the latest would enter a queue and only get activated after the others finish activating.
The main idea of this suggestion is that players would need some basic infrastructure before gaining access to advanced building tools on planets.
First, they would only affect a certain area: let's say 21x21x21 build block being in the middle. But what if you want to build something bigger then that? You would also be able to link build blocks together to make areas of all blocks be editable from one block.
Next thing is activation time. After you place a build block you would have to wait a certain amount of time until the block activates (becomes usable). One player would only be avle to have a limited amount of build blocks activating at once. When that is exceeded, ones that were placed the latest would enter a queue and only get activated after the others finish activating.
The main idea of this suggestion is that players would need some basic infrastructure before gaining access to advanced building tools on planets.