Say on the server(s) you are on or in single player since they could be different about how many missiles at one time or even per second can you fire before the game kills over?
Yea, and the max amount of drawn missiles can be changed in the config file.That 'hard limit' of missiles actually isn't. That's just how many are drawn. Others are still fired, you just can't see them.
That limit being when the server lights on fire.the limit to the amount of missiles is entirely dependent on a server/pc's hardware.
Pretty much :PThat limit being when the server lights on fire.
Looking through the config, I thought there was an option to limit missiles (serverside) but there isn't. There's an option to limit simultaneous explosions though. Guess I'm using my clocks and missiles with 20 outputs to screw everyone who uses missiles xDThat limit being when the server lights on fire.
Missiles will still damage - It'll jsut be delayed.Guess I'm using my clocks and missiles with 20 outputs to screw everyone who uses missiles xD
aww...wonder how long it can be delayed...Missiles will still damage - It'll jsut be delayed.