How do you class ships? (Corvette, Frigate, Cruiser, etc.)

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    yes mass has relevance but it shouldnt be the primary factor, if you was to ask any naval engineer, if they agree that Mass should be the primary defining factor on how to calssify a ship, they should laugh at you and think that youve been sippin\' back on grampas old caugh mixture. A ships classification is primarily based on its role within a fleet, e.g a Gunboat/Gunship is similar to a Destoyer\'s in size and weight, but with one big difference, as the name sugguests it has alot more guns and alot less missile lauchers if any, so i ask you how would you define a gunship/Gunboat from a destoyer using Mass as the primary factor, if they both have the same mass? you can\'t.

    Gnuispir8 has a thread giving a much better classification system using Role as the primary factor, and Mass as a secondary here http://star-made.org/content/different-approach-ship-classifications#comment-50535 , and he is also updating ragularly (its a big well written thread).
     
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    A Corvette is NOT a fighter. A corvette is a warship thats smaller than a frigate but larger than a assault class.



    There are, cruisers, destroyers, corvettes, frigates, carriers, and large patrol. These are the current ship classes that are used in the modern world. Corvettes originally were smaller than frigates, but many modern designs resemble frigates in size and role. A figther would need it\'s own class because it no longer functions as a naval ship but more like an airplane, so fighter class is a new unique class of ship not known in naval ship classification. It\'s typically one or two man operated and are much, MUCH smaller than a corvette.

    In real life, it is not different ranging from navy to navy, there have been treaties made and thus standardized them. And the classify them based on their displacement and size of their weapons. E.G. A cruiser is a warship of up to 10,000 tons of displacement carrying guns no larger than 8 inches in calibre.
     
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    Mass is kind of a primary factor, though... Because it governs the amount of shielding, thrust and weapons a certain ship can possibly have. These are pretty important. Though, it\'s not the only distinction, it gives you an idea of what the ship is capable.

    I personally tend to use the old Calderonian standard for ship-classification, and it functions well, when comparing ships between the more powerful factions.
     

    NeonSturm

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    On a wh40k server, we try a different classification approach.



    Drones (max length 20) are allowed to use: 2 reactors, 6 amc, 6 missiles (max 300 dps), 6 shield, as many thrusters as you want (2 reactors can only supply 5-6 continuously)

    Fighters (max length 50) are allowed to use: 8 reactors, 12 amc, 12 missiles (max 1000 dps), 20 shields (2x drones), thrusters balanced by available power.

    But sometimes it is better to not use all amcs and missiles on drones (add mass and you need hull and thrusters for them = less evasion)



    This balance is in a very early stadium - and it is a role-play server. I made a Tau_Drone (Sniper drones usually are 2m long, but I made it 12m because of details) with 1:1 thrust ratio.

    We try how it works with additive amc velocity and maybe change projectile speed get changed a bit. We try to not have ships which coredrill in 10 seconds.
     
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    The best way to classify ships is to use multiple aspect of the ship such as mass, thrust, cost, role, and turret amount. Using my classification system, a ship with the CIC C6c-A2Mm, explains many features with in a short name. Such that this CIC Means that it is a Battleship, has an Average cost, is assigned an Assualt combat role, has Medium turret coverage, has Mobile thrust, and no additions. This type of classification is called a DMSCS.

    link to classification system: http://star-made.org/content/brotherhood-ship-classification
     
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    1. What\'s it suppose to do?

    2. what is it capable of (For example it would be weird to class somthing as a corvett when it one shots capitals)

    3. is it specialized and can do a few things good or is it more blunt and can do several things with lesser quality (For example Missile cruiser VS Missile/Fighter cruiser)

    No.3 does not allways have to be taken into account
     
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    There is no official way of categorizing ships however there is several different ways which are used by many people, it also depends on the server and the faction you are in for example the CR classified a ship as a light cruiser when some people classified it as a battleship, yet the people who called it a battleship judged it by size not on the way it\'s used, it\'s completely a matter of opinion.
     

    NeonSturm

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    If we could just see the weight ratios of:

    active combat blocks (power, thrust, shield, amc, computer/core) : passive blocks (all hull colors and types, deko ...) : civil stuff (salvage, repair), ...

    And compare two sums of custom lists-groups to each other - with IDs only calculated once per side.