how about lights using energy

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    lights should use energy (a very small amount for example 50e/s). that'd be very good for huge ships that have rooms with lights. and if the ship has a crew, imagine the energy depleting and the lights going down while the crew must look for the switch to turn everything on.
     
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    I actually like this idea, but more for aesthetics.

    I like the idea of wandering the bays, when suddenly lights start dimming because the shields or the hull is being damaged and the power is fluxulating. Crew members would know to rush to the nearest Weapons Computer or Turrets in order to defend their ship.