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- Aug 30, 2013
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It's a long shot, but I think the devs can glean some inspiration from this game. It's called Masterspace, and I don't think I've seen it posted before. Check out the vids:
And the site...
http://www.master-space.com/about/
Ugly, isn't it? Old school 90's/early naughties style mixed with 'special needs programming school' gameplay. But look at the features that are possible:
*Full liquid simulation, including being able to pump out and in liquids
*FULL 360 PLANET GRAVITY, yes it works and quite well.
*Block based player additions blend quite well with procedural smooth terrain.
*TOTALLY SMOOTH PLANET TERRAIN, FULLY DESTRUCTIBLE.
*Rudimentary animal and NPC hostile system, bad pathing but still.
*In game pre-sets such as towers and basic ship rooms.
And a few I personally liked, you mileage may vary on the importance of these.
*Ship décor, including carpet and wood styles.
*Real life minerals. It's probably just me who hates the names of the elements.
*Low tech meets high tech.
*Start on a planet, survive and make your way towards building a spaceship so you can leave.
Now keep in mind I played 10 to 2o minutes of this only, so I don't know what bugs come with these awesome features. I'm just here to say 'hey, this might look cool in SM' and 'See? It is possible.' I'm not a programmer, so I don't know how much of this is possible with Schine, but I do know that some of these features would look cool and might be good to look into, either as direct features or just minor inspiration. I'm not expecting anything, but what I do know is that the devs have a habit of listening to the community so just aiming for the moon.
What do you think Starmates?
And the site...
http://www.master-space.com/about/
Ugly, isn't it? Old school 90's/early naughties style mixed with 'special needs programming school' gameplay. But look at the features that are possible:
*Full liquid simulation, including being able to pump out and in liquids
*FULL 360 PLANET GRAVITY, yes it works and quite well.
*Block based player additions blend quite well with procedural smooth terrain.
*TOTALLY SMOOTH PLANET TERRAIN, FULLY DESTRUCTIBLE.
*Rudimentary animal and NPC hostile system, bad pathing but still.
*In game pre-sets such as towers and basic ship rooms.
And a few I personally liked, you mileage may vary on the importance of these.
*Ship décor, including carpet and wood styles.
*Real life minerals. It's probably just me who hates the names of the elements.
*Low tech meets high tech.
*Start on a planet, survive and make your way towards building a spaceship so you can leave.
Now keep in mind I played 10 to 2o minutes of this only, so I don't know what bugs come with these awesome features. I'm just here to say 'hey, this might look cool in SM' and 'See? It is possible.' I'm not a programmer, so I don't know how much of this is possible with Schine, but I do know that some of these features would look cool and might be good to look into, either as direct features or just minor inspiration. I'm not expecting anything, but what I do know is that the devs have a habit of listening to the community so just aiming for the moon.
What do you think Starmates?