Gravity

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    I think that gravity is unrelistic, jumping 5 BLOCKS, however I have an idea. If gravity modules were automatically on for players as soon as they get on a ship. The gravity module could use a GUI as well like changing jump height and such. in the config there should be an option for planet gravity as well
     
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    Being able to jump that high is useful for getting around ships, since we don\'t have ladders and ramps are ridicolusly space-ineffecient
     

    NeonSturm

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    *joking* Just add jump-pads. Jump-pads are blocks from which a player can always jump until he bumps with his head into the ceiling :)



    *seriously*


    If gravity modules were automatically on for players as soon as they get on a ship.


    +1


    Being able to jump that high is useful for getting around ships, since we don\'t have ladders and ramps are ridicolusly space-ineffecient


    http://star-made.org/content/allow-crawling-through-jefferies-tubes-blocks-painted-inside

    My statement about ladders.

    +++ The pre should have plex-lifts fixed +++



    In a perfect world ... you could define your own gravity for each block (and above) by using different ammount of gravity generators connected to a grid of equal hull blocks (or whatever you use for your floor).

    (Don\'t forget that I said \"in a perfect world\"!)
     
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    Plexlifters are still not allowed on ships, for no stated reason.

    I still want ladders. Gravity lifts are just stupid.
     
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    Dont worry, i guess changable gravity on the grav blocks is well on schemas list ;)