- Joined
- May 27, 2014
- Messages
- 138
- Reaction score
- 152
Put an activator with true next to a gravity module = will only add gravity to players
Put an activator with false next to a gravity module = will only remove gravity from players
No activator next to gravity module = current behavior
This would let you have more control over the gravity module and make it easier to transition players between gravity of main ship and rail entities, for example.
Put an activator with false next to a gravity module = will only remove gravity from players
No activator next to gravity module = current behavior
This would let you have more control over the gravity module and make it easier to transition players between gravity of main ship and rail entities, for example.