I have been playing FTL recently and I thought having a jump beacon would make interstellar travel much more restrictive and give exploration a reason.
It also gives you a tactical reason to place and destroy beacons, to restrict enemy fleet movements.
Now, I will explain how this beacon works.
Whenever you make a station, you will be able to add a jump beacon block. This block will make the station into a jump beacon, which will give a considerable buff to jump drives.
When you are near a jump beacon;
・Your jump drive will charge faster, and will take up less energy
When you select the sector with a jump beacon as your jump destination;
・The station name will be shown
・You will be able to jump to that beacon from a farther place than usual
Now, most of you would probably feel the similarity of warp gates to this proposal. Yes, It is a similar thing, but a beacon cannot take your ship to somewhere really far away. You also do not need much power for having a beacon, which makes beacons a more affordable and compact version of warp gates.
It also lets massive titans to travel considerably faster, which might help when you need to deal with enemies messing with your station.
This is one of that low-priority updates that should come later in game, but I would really hope to see some discussion here about beacons.
It also gives you a tactical reason to place and destroy beacons, to restrict enemy fleet movements.
Now, I will explain how this beacon works.
Whenever you make a station, you will be able to add a jump beacon block. This block will make the station into a jump beacon, which will give a considerable buff to jump drives.
When you are near a jump beacon;
・Your jump drive will charge faster, and will take up less energy
When you select the sector with a jump beacon as your jump destination;
・The station name will be shown
・You will be able to jump to that beacon from a farther place than usual
Now, most of you would probably feel the similarity of warp gates to this proposal. Yes, It is a similar thing, but a beacon cannot take your ship to somewhere really far away. You also do not need much power for having a beacon, which makes beacons a more affordable and compact version of warp gates.
It also lets massive titans to travel considerably faster, which might help when you need to deal with enemies messing with your station.
This is one of that low-priority updates that should come later in game, but I would really hope to see some discussion here about beacons.