Give bonus to non-damage effects

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    Right now, we have our push/pull/stop non-damage effects (the others just change how damage gets dealt.) I'd like to see these non-damage effects get a boost with a 100% effect. So a 150dmg laser with 100% stop would get a bonud and wind up with 300 force.
     
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    No, that would unbalance things.
    Joke coming up: 'What is a bonud?' Haha, I'm so funny sometimes! Oh, wait. That wasn't funny, was it? :(
     
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    I'm pretty sure there are already those complaining the stop effect is already over powered. I myself have yet to test the non damage type effects so I can't really weigh in directly yet.
     
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    Apparently stop ignored the thrust amount of the ship. One weapons block and one stop module was apparently already enough to stop even the kost powerful of titans.
     

    Ithirahad

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    With a -BIT- (Not a lot; it needs to be a bit "overpowered" for people to actually use it) of balancing, Stop is fine... But yeah, currently the Push and Pull effects are a bit underpowered. Currently, only larger ships can use them effectively against anything that isn't a core or microdrone.