Game disappears

    Joined
    Apr 19, 2016
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    Hi, I am very new to this game, and I havn't even got to play it yet due to many different problems. First I had problems with my Intel graphiccard but now that is fixed, then it was Java and now that is fixed, I think. Anyway; now when I start the game and it loads up to 100% it just disappears. The game shuts down without any reason or warning.
    Does someone know why?
    Thanks.
     
    Joined
    Jul 17, 2013
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    • Tester
    Wild guess here ... its your intel gpu again.

    to tell you more .. start and crash the game again
    then go to your install folder for starmade and look for the logs folder ...
    add the latest log.txt.0 and the grafcisinfo,txt here (just drag and drop the files.. i hope that works wiht txts)
     
    Joined
    Apr 19, 2016
    Messages
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    Okay, I guess I did the right thing here. In the 'Logs' folder there is just one text though: ''graphicsinfo.txt''
    This is the text from 'log.txt.0'
    It is quite alot of text and NOT intented to be spam. This is not everything though, but you can't use more than 1000 words so, yeah. I wasn't able to upload the files to this post though.
    .ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
    [2016-04-20 15:32:46] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
    [2016-04-20 15:32:47] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
    [2016-04-20 15:32:47] [SceneParser] now parsing scene: data//models/ground/\sky
    [2016-04-20 15:32:47] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0
    [2016-04-20 15:32:49] [SceneParser] now parsing scene: data//models/ground/\box
    [2016-04-20 15:32:49] ... parse Mesh data//models/ground/\Box.mesh.xml 0
    [2016-04-20 15:32:49] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
    [2016-04-20 15:32:49] [SceneParser] now parsing scene: data//models/ground/\sphere-low
    [2016-04-20 15:32:49] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0
    [2016-04-20 15:32:49] [SceneParser] now parsing scene: data//models/ground/\cylinder
    [2016-04-20 15:32:49] ... parse Mesh data//models/ground/\Cylinder001.mesh.xml 0
    [2016-04-20 15:32:50] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10
    [2016-04-20 15:32:50] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0
    [2016-04-20 15:32:51] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
    [2016-04-20 15:32:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
    [2016-04-20 15:32:51] [SceneParser] now parsing scene: data//models/ground/\planet
    [2016-04-20 15:32:51] ... parse Mesh data//models/ground/\Planet.mesh.xml 0
    [2016-04-20 15:32:52] [SceneParser] now parsing scene: data//models/ground/\atmosphere
    [2016-04-20 15:32:52] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0
    [2016-04-20 15:32:53] [SceneParser] now parsing scene: data//models/ground/\asteroid
    [2016-04-20 15:32:53] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0
    [2016-04-20 15:32:55] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
    [2016-04-20 15:32:55] [SceneParser] now parsing scene: data//models/ground/\exaustplum
    [2016-04-20 15:32:55] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0
    [2016-04-20 15:32:55] [SceneParser] now parsing scene: data//models/ground/\simplebeam
    [2016-04-20 15:32:55] ... parse Mesh data//models/ground/\beam.mesh.xml 0
    [2016-04-20 15:32:55] [SceneParser] now parsing scene: data//models/ground/\arrow
    [2016-04-20 15:32:55] ... parse Mesh data//models/ground/\arrow.mesh.xml 0
    [2016-04-20 15:32:55] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
    [2016-04-20 15:32:55] [SceneParser] now parsing scene: data//models/ground/\blackhole
    [2016-04-20 15:32:55] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0
    [2016-04-20 15:32:55] [SceneParser] now parsing scene: data//models/ground/\BlDebris0
    [2016-04-20 15:32:55] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0
    [2016-04-20 15:32:56] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6
    [2016-04-20 15:32:56] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12
    [2016-04-20 15:32:56] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18
    [2016-04-20 15:32:56] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24
    [2016-04-20 15:32:56] [SceneParser] now parsing scene: data//models/ground/\fnTube
    [2016-04-20 15:32:56] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0
    [2016-04-20 15:32:57] [SceneParser] now parsing scene: data//models/gear/Power/\AccPowerBeam
    [2016-04-20 15:32:57] ... parse Mesh data//models/gear/Power/\AccPowerBeam.mesh.xml 0
    [2016-04-20 15:32:59] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Power/powerbeam_normal.png
    [2016-04-20 15:32:59] [SceneParser] now parsing scene: data//models/gear/Inhibitor/\AccBuildInhibitor
    [2016-04-20 15:32:59] ... parse Mesh data//models/gear/Inhibitor/\AccBuildInhibitor.mesh.xml 0
    [2016-04-20 15:33:00] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Inhibitor/buildinhibtitor_normal.png
    [2016-04-20 15:33:00] [SceneParser] now parsing scene: data//models/gear/HealingBeam/\HealBeam
    [2016-04-20 15:33:00] ... parse Mesh data//models/gear/HealingBeam/\AccHeal.mesh.xml 0
    [2016-04-20 15:33:01] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_normal.png
    [2016-04-20 15:33:01] [SceneParser] now parsing scene: data//models/gear/Fabricator/\AccFabricator
    [2016-04-20 15:33:01] ... parse Mesh data//models/gear/Fabricator/\AccFabricator.mesh.xml 0
    [2016-04-20 15:33:01] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Fabricator/accfabricator_normal.png
    [2016-04-20 15:33:01] [SceneParser] now parsing scene: data//models/gear/Pistol/\AccPistol
    [2016-04-20 15:33:01] ... parse Mesh data//models/gear/Pistol/\AccPistol.mesh.xml 0
    [2016-04-20 15:33:02] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Pistol/WeapPistol_normal.png
    [2016-04-20 15:33:02] [SceneParser] now parsing scene: data//models/gear/Torch/\AccTorch
    [2016-04-20 15:33:02] ... parse Mesh data//models/gear/Torch/\AccTorch.mesh.xml 0
    [2016-04-20 15:33:02] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Torch/torch_normal.png
    [2016-04-20 15:33:02] [SceneParser] now parsing scene: data//models/gear/Helmet/\AccHelmet
    [2016-04-20 15:33:02] ... parse Mesh data//models/gear/Helmet/\AccHelmet.mesh.xml 0
    [2016-04-20 15:33:02] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Helmet/playerhelm_normal.png
    [2016-04-20 15:33:02] [SceneParser] now parsing scene: data//models/gear/MarkerBeam/\AccMarkerBeam
    [2016-04-20 15:33:02] ... parse Mesh data//models/gear/MarkerBeam/\AccMarkerBeam.mesh.xml 0
    [2016-04-20 15:33:02] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/MarkerBeam/marker_normal.png
    [2016-04-20 15:33:02] [SceneParser] now parsing scene: data//models/character/\konata
    [2016-04-20 15:33:03] ... parse Mesh data//models/character/\Character.mesh.xml 0
    [2016-04-20 15:33:04] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
    [2016-04-20 15:33:04] [SceneParser] now parsing scene: data//models/character/\PlayerMdl
    [2016-04-20 15:33:04] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0
    [2016-04-20 15:33:06] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
    [2016-04-20 15:33:06] [SceneParser] now parsing scene: data//models/character/\hoppy_legs
    [2016-04-20 15:33:06] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0
    [2016-04-20 15:33:06] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png
    [2016-04-20 15:33:06] [SceneParser] now parsing scene: data//models/character/\hoppy_body
    [2016-04-20 15:33:06] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0
    [2016-04-20 15:33:07] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png
    [2016-04-20 15:33:07] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs
    [2016-04-20 15:33:07] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0
    [2016-04-20 15:33:08] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
    [2016-04-20 15:33:08] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell
    [2016-04-20 15:33:08] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0
    [2016-04-20 15:33:08] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
    [2016-04-20 15:33:09] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 1024 ms
    [2016-04-20 15:33:10] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 1088 ms
    [2016-04-20 15:33:11] [WARNING] initializing Texture data//image-resource/build-icons-01-16x16-gui-.png took 361 ms
    [2016-04-20 15:33:16] [WARNING] initializing Texture data//image-resource/planet-earth-clouds.png took 427 ms
    [2016-04-20 15:33:17] [WARNING] initializing Texture data//image-resource/planet-earth-normal.png took 341 ms
    [2016-04-20 15:33:25] [RESOURCE] Init Shop FrameBuffer
    [2016-04-20 15:33:27] [UTIL] native buffer fetch took 1116 ms; invoked GC: true; new size 2097280; index: 0
    [2016-04-20 15:33:27] [TEXTURELOADER] Checking if textures exist: true
    [2016-04-20 15:33:27] [RESOURCE] Loading cube textures
    [2016-04-20 15:33:28] [RESOURCE] Loading cube textures DONE
    [2016-04-20 15:33:29] [RESOURCE] Loading effects
    [2016-04-20 15:33:29] [RESOURCE] Loading effects done
    [2016-04-20 15:33:30] [RESOURCE] Loading background
    [2016-04-20 15:33:31] [RESOURCE] Loading background DONE
    [2016-04-20 15:33:32] [GLFRAME] Content has been loaded
    [2016-04-20 15:33:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag
    [2016-04-20 15:33:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag
    [2016-04-20 15:33:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl
    [2016-04-20 15:33:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSolid.vert.glsl; data//shader/cube/selectionSolid.frag.glsl
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl

    I believe this was the right file,
     

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    rename the log file to .txt and append it like the graphcisinfo.txt (i realy dont know what can and cant be added as a file, but it should work that way)
    are those the last lines in the logfile otherwise ?
    your are using a Intel 4th Generation CPU ? ... in a Laptop? ... are you using the JDK for Java then or the JRE ?
     
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    1. How do I rename the logfile and append it? I might now how to rename though (I am not really a computer genious :) )
    2. These are the last lines yes; since I couldn't use more than 1000 words in my post.
    3. Yes I am using a intel 4th generation craphic CPU in a laptop, and I don't know what version of Java I use. I just downloaded Java from their website. I think I might be using JRE since I once got the message that I should download JDK; which I did but nothing changed and it doesn't say that I have JDK now.
     
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    usually ... right click the file ... choose rename ... then just remove the .0 part
    then add it like you did with the grafcisinfo.txt ... that should work

    i have to check in a few hours when back from work for driver version and what JDK dowload link maybe useful here.
    please try to add the whole logfile and i will take a further look then
     
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    Thanks, I think I've added the logfile now. Correct me if I'm wrong.
     

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    so .. a few points here
    1. from the grafcisinfo file i can see that the driver version is NULL ... thats weird ... comparing it to my Intel GPU notebook which does show a version number there (something like 10.18.10.4061). so maybe the grafics driver installation went bad.
    see if there is a newer driver maybe here Treiber und Software
    or use the driver update tool from intel to check if there is a proper driver. Intel® Driver Update Utility
    you may have to remove the current one first properly and then install a new one.

    2. from the logfile
    [2016-04-20 15:30:40] [LIBLOADER] OS ARCHITECTURE x86
    [2016-04-20 15:30:42] [LIBLOADER] LOADED WINDOWS 32bit NATIVE LIBRARIES
    [2016-04-20 15:30:42] [LIBLOADER] LOADED NATIVE LIBRARIES
    this shows you are running the game in 32 bit java ... this should only be the case if you are using a 32bit OS (there is no real reason to do so nowadays especialy with the latest CPU´s)
    if you are using a 64bit OS make sure you also have a 64 bit Java installed
    if not ... get it here manually -> Java Downloads for All Operating Systems
    choose windows offline 64bit and install that version

    3. make sure the memory settings for the game are reasonable
    Screenshot_1.jpg

    if available something like 2048/1024/512 would do for now

    4. i ask support if there is a known problem with the shader listed last in the logfile
    [2016-04-20 15:33:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/transporter/transporter.vert.glsl; data//shader/transporter/transporter.frag.glsl
     
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    1. That was my first problem. I actually used Intel driver utility to install the latest version. Before that the game only crashed when I joined servers and singleplayer. It told me that I had to update my drivers which I couldn't so I uninstalled the intel driver I had and got their latest version.

    2. I have 64-bit, I guess. I'll try to uninstall Java and install from the website you show, java 64-bit that will say.

    3. I'll make them reasonable, thanks.

    4. I do not know much of codes and such, but I do not know if there are any known problems with shaders though.