There's some issues that i'd like to throw out there real quick that are currently plaguing the game, especially on online servers such as NASS. I think these bugs should take top priority on being fixed as soon as possible.
Here's a few relatively tolerable bugs that aren't killing the game but are very annoying:
- Two ships that are on opposite sides of a sector border which ram into each other, then sync to the same sector, get stuck together and cause massive lag, crashes and glitches. (This is extremely common to happen, especially in space battles with AI ships, or just when you're trying to move other ships around by bumping them. ESPECIALLY a problem when buying several ships from shops)
- Spawning bug where the game glitches up on BOTH single and multiplayer sometimes, and you can't spawn, nor can you see your ship. (Restarting once usually does not fix this. I have no idea what causes this, but I know that these are the effects of the bug)
- The game sometimes glitches up on online play, and your ship completely dissapears and has no power, engines or anything. You can't move, and you can't exit your ship.
Here's a few relatively tolerable bugs that aren't killing the game but are very annoying:
- Sometimes, when you log back onto online servers such as NASS after a huge crash, or lag-out, you spawn many sectors away from where you left, and your ship is nowhere in sight, even if you had it parked still.
- Respawning at undeathinators doesn't work properly and causes you to be spawned a sector away from the actual undeathinator
- Flying small ships through opened plexdoors sometimes acts as if the doors are closed and causes them to get stuck inside. Only way to get them out without roughing it is to destroy the plexdoors and usually end up destroying the ship by accident in the process.