- Joined
- Jun 12, 2015
- Messages
- 228
- Reaction score
- 72
My idea would be a hyperlinked set of files that would be controlled by individual players. This would allow factions to have their own promotional sites and players to chat in a new way.
This would replace the existing chat system. So now instead of infinite distance of communication players would have to be near friendly relay antennas in order to chat with other players through an IRC like system.
Plus factions would no longer be viewable from a complete list and would require direct contact with a piece of faction property in order to be able to access them.
Private chat between faction members would require a private relay network.
Public chat between average players would require a neutral relay network.
Diplomacy between factions would also need a neutral network.
This would mean that every faction would need to construct infrastructure in order to function which would reduce the number of factions in general, As any player will notice, The factions list on every faction is extremely clogged with dozens of abandoned 1-player noob factions, And requiring massive amounts of money to produce infrastructure in order to function.
The blocks required for this would be:
SERVER BLOCK:
These would contain GalaxyNet Sites.
TRANSMITTER BLOCK:
These would control antennas.
ANTENNA BLOCK:
These would transmit the data. The range of transmission would scale with antenna size.
HOW WOULD THESE WORK?
In order to create a GalaxyNet Site you would need to write the site on the Server block, Then place a Transmitter block and a bunch of Antenna blocks , And connect the Antennas and server to the transmitter.
In order to make a relay station just connect antennas to a transmitter block. Access to the relay would depend on faction.
In order to create a long distance network you need to build multiple relay stations of the same faction Stretched as far from each other as possible to still be in comms range.
Ships would carry a limited Antenna and transmitter system capable of communication of a maximum of one system, And astronauts only a sector.
This would add an aspect of exploration as players will be able to discover new factions and other players. And individual areas of space will become isolated in many ways as players will only know of factions and other players within the systems that they have explored.
This would replace the existing chat system. So now instead of infinite distance of communication players would have to be near friendly relay antennas in order to chat with other players through an IRC like system.
Plus factions would no longer be viewable from a complete list and would require direct contact with a piece of faction property in order to be able to access them.
Private chat between faction members would require a private relay network.
Public chat between average players would require a neutral relay network.
Diplomacy between factions would also need a neutral network.
This would mean that every faction would need to construct infrastructure in order to function which would reduce the number of factions in general, As any player will notice, The factions list on every faction is extremely clogged with dozens of abandoned 1-player noob factions, And requiring massive amounts of money to produce infrastructure in order to function.
The blocks required for this would be:
SERVER BLOCK:
These would contain GalaxyNet Sites.
TRANSMITTER BLOCK:
These would control antennas.
ANTENNA BLOCK:
These would transmit the data. The range of transmission would scale with antenna size.
HOW WOULD THESE WORK?
In order to create a GalaxyNet Site you would need to write the site on the Server block, Then place a Transmitter block and a bunch of Antenna blocks , And connect the Antennas and server to the transmitter.
In order to make a relay station just connect antennas to a transmitter block. Access to the relay would depend on faction.
In order to create a long distance network you need to build multiple relay stations of the same faction Stretched as far from each other as possible to still be in comms range.
Ships would carry a limited Antenna and transmitter system capable of communication of a maximum of one system, And astronauts only a sector.
This would add an aspect of exploration as players will be able to discover new factions and other players. And individual areas of space will become isolated in many ways as players will only know of factions and other players within the systems that they have explored.