Ok well I've built a couple of ships now, plus of course my shipyard, but I'm still a very new player. I only got the game in December, and I still don't know a thing about logic systems or even jump drives. In fact I only just learned how to connect an Overdrive Effect to a weapon's system.
But that's what makes this game so damn fun - there's SO much to learn and put to good use.
Introducing my very first frigate, FRG Thor.
She's a missile frigate, with a 38m Overdriven rocket launcher dealing approximately 90k damage at 3.2km range, soaking up about 750million energy per shot, with enough charge to fire 4 times before having to wait for a recharge of her batteries.
She also has wing-mounted homing missiles measuring 18m each, plus four micro-turrets operating as anti-missile defense.
Her engines are a new design, and I managed to merge two exhausts together to fit her main engine bays port and starboard side while maintaining their look.
Each engine has an exhaust measuring 7m deep, with a further 11m of thrusters behind them in a 7x7x11m grid, linked together internally. Even with her estimated 5000 ton mass she manuevers better than any other ship I've built (except Taxi, my rapid-access 1xcore,1xpower,1xthruster inspection bike).
I have needed to use SVG Excavator a few times to retrieve materials for FRG Thor, so it's a good thing I built a large-scale salvager as that has really sped things up a lot.
Her Core and Bridge and main corridors and crew areas are clean and bright, but her engineering and inspection areas are much more raw and industrial.
Overall I'm really enjoying this build, and expect to launch her in a couple of days. I am considering releasing her blueprints for public use - she is both a very effective war vessel and also a nice role-playing ship.
More detailed images on her build and other builds of mine can be found in my Starmade fiction progress journal - Dry Empire.
What are your thoughts on her?
But that's what makes this game so damn fun - there's SO much to learn and put to good use.
Introducing my very first frigate, FRG Thor.
She's a missile frigate, with a 38m Overdriven rocket launcher dealing approximately 90k damage at 3.2km range, soaking up about 750million energy per shot, with enough charge to fire 4 times before having to wait for a recharge of her batteries.
She also has wing-mounted homing missiles measuring 18m each, plus four micro-turrets operating as anti-missile defense.
Her engines are a new design, and I managed to merge two exhausts together to fit her main engine bays port and starboard side while maintaining their look.
Each engine has an exhaust measuring 7m deep, with a further 11m of thrusters behind them in a 7x7x11m grid, linked together internally. Even with her estimated 5000 ton mass she manuevers better than any other ship I've built (except Taxi, my rapid-access 1xcore,1xpower,1xthruster inspection bike).
I have needed to use SVG Excavator a few times to retrieve materials for FRG Thor, so it's a good thing I built a large-scale salvager as that has really sped things up a lot.
Her Core and Bridge and main corridors and crew areas are clean and bright, but her engineering and inspection areas are much more raw and industrial.
Overall I'm really enjoying this build, and expect to launch her in a couple of days. I am considering releasing her blueprints for public use - she is both a very effective war vessel and also a nice role-playing ship.
More detailed images on her build and other builds of mine can be found in my Starmade fiction progress journal - Dry Empire.
What are your thoughts on her?