I think it would be EXTREMELY useful to builders and engineers if we could have weapon computers output a logic signal when they fire. For example, I could make a weapon that has a recoil or recharge animation, like in FTL.
Mentioned something about this some time ago. Not sure I put it in a suggestion though. I wanted it so I could use it to turn on other and fire other weapons based on 1 weapon firing. Thus I could fire more than 1 weapon at a time.I think it would be EXTREMELY useful to builders and engineers if we could have weapon computers output a logic signal when they fire. For example, I could make a weapon that has a recoil or recharge animation, like in FTL.
I know you can already build logic-fired weapons, but it'd be a lot nicer if we could aim the things.Have thought about this a couple times before and would love to see something along these lines for a handful of reasons, will take the thread to the council; that said, have attempted to build a logic fired recoiling cannon on stream and it came out looking quite naughty.
So true!I know you can already build logic-fired weapons, but it'd be a lot nicer if we could aim the things.
You can aim them. Put it on a turret with an AI module set to selected target. Link the weapon to an activation and activation to wireless. I don't think the AI can fire it if it's linked to the activation instead of the core used in the turret. If it can, disregard this post. Unless you meant manual aim, in which case, you put it on a turret with no AI, but then you can't pilot the ship either.I know you can already build logic-fired weapons, but it'd be a lot nicer if we could aim the things.
That's not aiming them, though. That's letting the AI aim, which comes with numerous downsides.You can aim them. Put it on a turret with an AI module set to selected target. Link the weapon to an activation and activation to wireless. I don't think the AI can fire it if it's linked to the activation instead of the core used in the turret. If it can, disregard this post. Unless you meant manual aim, in which case, you put it on a turret with no AI, but then you can't pilot the ship either.
Edit: Either way, this just gave me an awesome idea, especially if we can use CPU output for logic later.
Yeah, but you can still fly while using it. And it's also why I said you could put it on a turret with no AI, but you can't be in a turret and the ship core at the same time. That would work best if you had someone to fly while you shoot.That's not aiming them, though. That's letting the AI aim, which comes with numerous downsides.
WANT...I think it would be EXTREMELY useful to builders and engineers if we could have weapon computers output a logic signal when they fire. For example, I could make a weapon that has a recoil or recharge animation, like in FTL.