Make the game easier to use for new players (actually everyone) where it counts: constructing ships from the shipyard.
1) Condense all the factories (basic, standard, advanced) into one type. It's unnecessary to have 3, and annoying to look up or remember which ones make what part. It is my belief tiers aren't good for a game like this, not that this could even be really called much of a tiered system as far as building the factories themselves.
2) Make shipyards control (link to) factories, so they automatically pull raw materials and produce the items required for a shipyard design to be filled. Multiple factories and enhancers will still be a thing, since they'd still want to produce X item per tick. You wouldn't have to manually make 3 decorative computers, 4 mini cactii, and X other part to bring your ship in. IMO, the main problem in Starmade as far as gameplay goes.
3) While the shipyard and it's factories are working, the shipyard menu can have an item list showing what raw resources are being used, how many you have, and highlighting those you lack in red.
4) Factories have the ability to produce blocks manually with the original recipes, so you can stock up on materials for economic/storage reasons.
Discuss.
1) Condense all the factories (basic, standard, advanced) into one type. It's unnecessary to have 3, and annoying to look up or remember which ones make what part. It is my belief tiers aren't good for a game like this, not that this could even be really called much of a tiered system as far as building the factories themselves.
2) Make shipyards control (link to) factories, so they automatically pull raw materials and produce the items required for a shipyard design to be filled. Multiple factories and enhancers will still be a thing, since they'd still want to produce X item per tick. You wouldn't have to manually make 3 decorative computers, 4 mini cactii, and X other part to bring your ship in. IMO, the main problem in Starmade as far as gameplay goes.
3) While the shipyard and it's factories are working, the shipyard menu can have an item list showing what raw resources are being used, how many you have, and highlighting those you lack in red.
4) Factories have the ability to produce blocks manually with the original recipes, so you can stock up on materials for economic/storage reasons.
Discuss.