Faction Spawn

    Joined
    Jun 23, 2013
    Messages
    10
    Reaction score
    0
    • Legacy Citizen 2
    • Legacy Citizen
    There should be a very expensive block to place that when placed allows members of a faction to spawn at that spot. That way, there could be faction homeworlds that could be kept secret from the rest of a server.
     
    Joined
    Jun 24, 2013
    Messages
    23
    Reaction score
    8
    • Community Content - Bronze 1
    • Legacy Citizen 4
    • Legacy Citizen 3
    I agree very much to this. Since the faction module costs 100 000, in my opinion to be balanced the fac spawn should cost 1 000 000 and every fac member with the fac module should be able to spawn there optionally.
     
    Joined
    Jun 22, 2013
    Messages
    94
    Reaction score
    0
    We already have this, it\'s called the Undeathinator, under space station tab. Players can respawn at it.
     
    Joined
    Jun 23, 2013
    Messages
    10
    Reaction score
    0
    • Legacy Citizen 2
    • Legacy Citizen
    What Im saying is players who were just invited to a faction, but have never been to their base, can just respawn there as soon as they join the faction instead of having to travel a long didtance just to hit an Undeathinator.
     
    Joined
    Jun 25, 2013
    Messages
    32
    Reaction score
    0
    Maybe instead of making it a separate block have it that players can default spawn at Undeathinators that are located on Faction Home Worlds

    And by labeling an idea as \"daft and pointless\" doesn\'t really add anyhing to the topic. so an explanation would help
     
    Joined
    May 10, 2013
    Messages
    132
    Reaction score
    25
    • Legacy Citizen 2
    Space is big. It\'s supposed to feel big. Adding a block like that accomplishes nothing that couldnt be achieved with an undeathinator, and would lead to players using death mechanics in order to fast travel which should be heavily discouraged IMO. So what if it takes a long time to get to the base? It\'s a space game, long distances take a long time which increases immersion and adds depth.